The Museum Of Microstar
Role(s): Design, Programming, Sound design, Voice Acting
Museum of the Microstar is a Tech Demo and Interactive Narrative Short by RUST LTD., Josh Ols, and Arthur Brusee. The piece demonstrates DX11 Tessellation Shaders, GPU Simulated Particles, and a physically-based shading model, in a massive sci-fi museum of mankind’s disastrous quest towards technological advancement.
Exhibitions & Publications:
- ZKM Karlsruhe: GLOBALE: Global Games, Karlsruhe Germany, (11 August 2015 - 17 April 2016)
- ACM Siggraph: The Aesthetics of Gameplay Exhibition, Vancouver, BC, Canada, (March 2014)
- Indiecade 2013, IndieXchange Summit, Culver City CA, (October 2013)
- UNITE: Unity3D Developers Conference, Vancouver, British Columbia, Canada, (August 2013)
- Games, Learning, and Society Conference, Univ. of Wisconsin-Madison, Madison, WI, (June 2013)
- Computers and Writing Conference, Frostburg State University, Frostburg, Maryland, (June 2013)
- GameFest 2013, EMPAC, Rensselaer Polytechnic Institute, Troy, NY, (April 2013)
- Game Developers Conference, San Francisco, CA, (March 2013)
- Transcriptions Research Slam, UC Santa Barbara, Santa Barbara, CA, (March 2013)